Digital Portfolio – E-Lesson Sequence

Please note: The iVideo is on the previous page. Please see the bottom of the page for the link. (Changing Education Through ICT – iVideo)

ICT ASSIGNMENT #2 – ESSAY / E-learning Sequence – By: Stephan Rohatyn

What is life without education? It is hard to visualize a life without education because the majority of humans have gained immeasurable knowledge from education throughout their lives. Education is a pivotal step in ensuring an individual’s complete comprehension, not only about life, but also in a wide range of subjects such as English, Mathematics, Science, History and Information and Communication Technology (ICT). The human mind is designed to learn and obtain new information, explore different possibilities and develop and create a vast repository of knowledge.

Unfortunately, there are barriers for some people, such as those who are deaf, in obtaining proper or even higher levels of education. Additional barriers include access to information, to communication services such as interpreters, the provision of subtitles for videos, transcripts and other communication means. According to Simpson (2009), “Without disability accessibility in design, development, and fabrication of telecommunications services and products — from television programming and its distribution to the common everyday electronic devices that everyone uses daily — people with disabilities will be left out and left behind” (p. 1). However, ICT gives people who are deaf new opportunities of retrieving information and communication (Richards, 2004).

As a new teacher, I believe that everyone should have equal access to education because I know firsthand the different educational barriers that can arise for students who are deaf, and their struggle to receive information. All children, including those who are deaf should have the opportunity to learn confidently, overcome obstacles and flourish academically. Students should be provided with digital technologies (such as iPads or computers) because today’s technology has changed how we learn, how we teach, and how we communicate with others. ICT has enabled vast opportunities for the curious minds, wanting to explore.

My general belief is that there are different modalities in which all children can learn. Howard Gardner (1983 & 1999) suggests eight types of learning: Linguistic, Logical-Mathematical, Spatial, Musical, Naturalist, Bodily Kinesthetic, Interpersonal and Intrapersonal. Hearing children learn by absorbing information by listening and exploring afterward. However, it is different for children who are deaf, since these children are visual learners without the ability to hear. Students who are deaf solely rely on their eyes to retrieve information. Richards (2004) states that using ICT with children who are deaf has been beneficial as they learn better visually rather than relying on the written word or sound. When these children become fluent in these technologies, these become crucial tools in improving their education outcome. She also indicated that students who are deaf can learn as quickly as hearing children, but still lack understanding of the written word.

ICT has several benefits in enhancing the learning of those who are deaf. ICT such as the iPad, the Interactive White Board, iChat/Skype, and SMS provide visual and interactive information. ICT can also help improve students’ literacy skills by expanding their understanding how to read and write. It gives students more independence, more confidence in themselves and have more motivation in learning novel material because ICT gives people who are deaf the opportunity to do tasks on their own rather than relying on other people. ICT provides students the ability to make more social contacts and allows communication with others through these various enablers. According to Mich and Vettori (n.d.) information technology techniques are excellent resources in working with children who are deaf, as they possess characteristics such as high memory capacity, the ability to visualize, hyperlink (such as multimedia and artificial intelligence techniques), and can be used to build educational tools to meet student needs.

However, according to Koehler & Mishra (2009) digital technologies can “offer fundamentally less stability than more traditional technologies” (p. 1). New digital technologies, (such as iPads, iClickers or Interactive White Boards) designed to support teaching, may pose new challenges to teachers who are struggling to use more technology in their classrooms. New teachers or educators who are uncomfortable in utilizing technology need to consider three core components a) content, b) pedagogy, and c) technology, and the relationship between these three components (Koehler & Mishra, 2009).

The knowledge of content is important as it includes concepts, ideas, knowledge of evidence and proof and approaches towards developing knowledge (Shulman, 1986). Koehler & Mishra (2009) believe teachers should be able to understand the essentials of the subjects they teach. Pedagogy knowledge helps teachers understand how students learn, establish lesson plans, and create and execute student assessments (Koehler & Mishra, 2009). Technology knowledge is the third component and it “enables a person to accomplish a variety of different tasks using information technology” (Koehler & Mishra, 2009, p. 1). This knowledge gives teachers an understanding of how to work with technology, tools and resources.

Technological Pedagogical Content Knowledge (TPACK) suggests further components as the basis of good teaching with technology, and adds and includes; the comprehension of what technology concepts represent; techniques in teaching; how to use technology or content; rectify student problems when using technology; and building on existing or creating new knowledge (Koehler & Mishra, 2009). As stated by Simpson (2009), it is vital for teachers to ensure that ICT and TPACK are continuously embedded into classroom learnings, as without access to ICT, students will not be able to grow academically, nor will they have personal or social development growth. Simpson (2009) further suggested that the lack of accessibility to technology is like discrimination for people with disabilities and could be considered a “digital divide.”

Scenario: Teaching Science by Using ICT with Year 2 level deaf students.

Using ICT with digital learning when teaching science may be a good way to stimulate student interest. Using an iPad and an Interactive White Board are excellent examples of ICT and may aid students who are deaf when interacting with fellow students. It is important to have these technologies available because children who are deaf are visual learners and having these devices will enable them to be on an equal footing with their hearing peers, display their ideas in the same format as the rest and participate in the classroom.

Teachers who have students who are deaf in the class will need to establish a different presentation setting than normally seen in a regular classroom. The classroom should consist of a large round table with chairs for the students and the teacher should be in front of the table with an Interactive White Board placed on the wall behind the teacher. The reason a round table is needed is to ensure that everyone sees each other and the teacher when they are signing. Signing is an important way of communicating for students who are deaf because it is visual and their primary means of receiving information.

Each student will be given an iPad. Students’ knowledge and familiarity of iPad technology will be assessed by way of a checklist before moving on to the Science lesson. This will ensure continuity of technology knowledge within the classroom. If a student is not familiar with a function of an iPad, a fellow student with more experience using an iPad may assist the struggling student, as I believe interaction, communication and collaboration are crucial in completing a task.

There are several good teaching practices that should be incorporated into a classroom. The American Association of Higher Education (1987) along with Chickering and Ehrmann (1996) published several best practices which can be incorporated into the teaching methods of students who are deaf as follows: 1) Student-teacher contact and interaction is vital because it encourages inspiration and involvement. With the teacher’s continuous interaction, it can help struggling students; 2) Active learning techniques should be utilized since there is no benefit to the majority of students learning by sitting and listening to a lecture. Participating in a discussion, applying concepts to their daily lives and actively learning how to use technology has been found to be valuable teaching strategies; 3) Providing feedback to students is essential in assisting and improving their knowledge, and finally; 4) Respecting diverse talents and ways of learning. Technology can help students learn in a variety of ways and broaden their learning. I believe that utilizing these teaching practices and the TPACK contents will be most beneficial to students, as teaching successfully with technology “requires continually creating, maintaining, and re-establishing a dynamic equilibrium among all components” (Koehler & Mishra, 2009, p. 1).

Within this Science lesson, when students are learning about galaxies, the TPACK components can be utilized. The teacher of course, has to be familiar with the galaxy subject matter, what it entails, and how it was born, thereby portraying content knowledge. The students will have access to an app entitled “Galaxies by Kids Discover” on the iPad. Students will be guided step by step in understanding how to use the app and will be introduced to the different kinds of galaxies, how these galaxies were formed and different clusters of galaxies by incorporating and using a White Interactive Board. This will benefit all students, but especially students who are deaf as they will be able to visualize and decipher the general understanding of each galaxy.

After being introduced to the galaxy, the students will get a chance to explore the app on their own, as it is interactive and will be partnered up with a fellow student. This will require communication (signing with students who are deaf) and collaboration with others. The app has a quiz and it would give them the opportunity to think, inquire and look for more information. They will be given two tasks, which will be used for assessment. The first task will enable the students to brainstorm a list of what galaxies are about and what entail, and how to use a telescope and what can be seen from a telescope. They will post their ideas on the Interactive White Board. A discussion will follow with questions as to where they think objects in the galaxy are located. The second task will ask the students to create their own vision of what the galaxy looks like. They will draw their vision on the iPad using the “Drawing Free by ThumbSoft” app. After creating their vision, the pupils will present their vision to the class and explain what they envisioned and the reason why. They can then pose questions to the class in relation to their vision of the galaxy such as “Where is Earth located in my drawing?” This portion of the lesson encompasses inquiry, communication and collaboration, which relates to pedagogy.

The purpose of learning is to improve skill development by using these new apps. Student development will be enhanced through gaining work abilities by understanding and completing the required tasks, and through modification of existing programs by having information right on the iPad rather than using the traditional method of teaching (Fortress Learning, 2012). This will allow students to be more interactive and gain new knowledge. As O’Connell, et al., (2010) state, technology is combined into educational programs to make learning simpler for all students with varying abilities. Students are able to interact by using various classroom technologies. This technology also helps the teachers accommodate students’ needs. Technology knowledge is demonstrated in this scenario by the completion of the scenario tasks, and students will have a broad comprehension of how to accomplish different tasks by using ICT. This will also benefit the teacher, as technology knowledge requires mastery of ICT for information processing, communication and problem solving.

The galaxy lesson accompanied by the teacher’s understanding of TPACK concepts and incorporating good teaching practices will help encourage all students, and those students who are deaf to understand changing technologies, while applying technology into their daily lives. My personal experience strongly supports the use of ICT for those who are deaf as it can improve their education outcomes as well as opening new doors and possibilities in students’ social and cultural lives.

 

References:

Chickering, A., & Ehrmann, S. (1996). Implementing the Seven Principles: Technology as Lever, AAHE Bulletin, October, 3-6. Retrieved from: http://www.tltgroup.org/programs/seven.html

Fortress Learning. (2012). Clarify the Purpose of Learning Program – Getting Started. Retrieved from: http://tae.fortresslearning.com.au/?page_id=220

Gardner, H. (1987 & 1999). The Theory of Multiple Intelligences. Retrieved from: http://howardgardner.com/multiple-intelligences/

Richards, C. (2004). Using ICT effectively with deaf children. Retrieved from:
http://www.theguardian.com/education/2004/mar/22/elearning.technology

Simpson, J. (2009). Inclusive Information and Communication Technologies for People with Disabilities. Retrieved from: http://dsq-sds.org/article/view/167/167

O’Connell, T., Freed, G., Rothberg, M., Shapiro, C., & Shapiro R. (2010). Using Apple Technology to Support Learning for Students with Sensory and Learning Disabilities. Retrieved from: http://images.apple.com/education/docs/L419373A-US_L419373A_AppleTechDisabilities.pdf

Mich, O., Vettori, C., (n.d.). An ICT-based Application to Support Deaf Children’s Reading Comprehension. Retrieved from: http://conference.pixel-online.net/ICT4LL2011/common/download/Paper_pdf/IBL47-318-FP-Vettori-ICT4LL2011.pdf

Koehler, M. J., Mishra, P. (2009). What is technological pedagogical content knowledge? Contemporary Issues in Technology and Teacher Education, 9, p. 1. Retrieved from http://www.citejournal.org/vol9/iss1/general/article1.cfm

Shulman, L. (1986). Those who understand: Knowledge growth in teaching. Educational Researcher, 15, 4-14.

Changing Education Through ICT – iVideo

This iVideo is personal to me because growing up, I didn’t have ICT assisting me in breaking down the barriers in receiving education.  It has come a long way in helping Deaf people have complete access to education.  I will continue to advocate for technology in assisting Deaf people because ICT has helped so many lives by helping them be more confident, have dreams and as well as hope.

Field Trip and Reflection

Reflection by: Stephan Rohatyn

We live in an epoch in which the evolution of digital technology is transforming our ways of learning and living. The availability of such technology allows us to retrieve “information, idea and people from a variety of location anytime” (Starkey, 2010).

An excellent example of the use of technology was highlighted in our field trip to the St. Aidan’s Anglican Girls’ School. Ms. Jackie Child, who is the school librarian, has allowed Griffith’s ICT class students to explore her school library and provided examples of how technology is being used and greatly influencing her students. It was evident that Ms. Child has a passion for ICT and Digital Technology and the learnings it requires. She showed us different technologies that the School utilizes; AppleTV, Interactive White Boards, iPads, E-books, X-Box Kinetics, QR codes and Easi-speak Microphone, and explained what each device can do. She also showed us a large number of useful apps for iPad such as Brainstorm, World Atlas, ALEX, Google Earth, Globe, Essential Skeleton, Virtual Heart, Edmodo, and Piccollage. As Ms. Child said (per my note-taker), “We cannot function without technology in the library. It is integral. In the old days, we had paper index cards, and today this.” This is an example of the prevalence of technology and how it is embedded in our lives.

I believe that Ms. Child is using ICT to enhance learning in her library session and that she understands the importance of the concepts of digital technology and how it should be used. A Griffith student asked her, “Has Technology added to your workload?” Ms. Child’s response was, “Yes, definitely it has, but, this is what I want and to help me, I find apps which support me to perform” (per my note-taker).

I find her passion for learning varying technologies refreshing and the fact that she is not afraid to try modern or state-of-the-art programs or devices. Her approach seems to reflect Starkey’s (2010) Digital Age Learning Matrix. According to the Department for Education and Skills, in the UK (2004), stated, “ICT teaching tools provide different options to enhance subjects and increases value to teaching and learning. For example, the use of interactive whiteboards, video projection units, microscopes connected to computers, prepared spreadsheets to capture and model data, CD-ROMs, presentations with video and carefully selected resources from the Internet all contribute good examples of how ICT can be incorporated into subject teaching” (pg. 4).

 I have learned a number of things from Ms. Child and from our field visit; that ICT and DT will remain vital in our lives; that people today need to be ‘computer savvy’ in order to keep up with the ever changing pace of the digital world; that the engagement of children in learning ICT and technology is very necessary and very prevalent; that teachers need to embrace their ICT/DT comprehension; and finally that teachers need not be personally offended if a student knows how to solve a problem with the ever-changing technology that they may not be familiar with . I thoroughly enjoyed our field trip.

 References:

Starkey, L. (2010). Teachers’ pedagogical reasoning and action in the digital age, Teachers and Teaching: Theory and Practice, 16:2, 233-244

Department for Education and Skills. (2004). Pedagogy and Practice: Teaching and    Learning in Secondary Schools Unit 15: Using ICT to enhance learning. Retrieved from: dera.ioe.ac.uk/5679/1/sec_pptl043804u15using_ict.pdf

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QR Codes everywhere and reflection

Reflection

By: Stephan Rohatyn

According to Boise State University (2013), QR Codes, or Quick Response Codes, are bar codes that contain data that can be read by a smart phone or an iPad’s camera with a QR code reader app installed. When a camera obtains the QR code, it automatically gives you contact information or other types of information uploaded on your phone from URL. The Codes, according to QR stuff (2013) are “internationally standardized” and have been described as “print based hyperlink text”.

My partners and I went to http://qrstuff.com that allows the creation of QR codes. It asked four questions: “What is your… 1) Data Type 2) Content – Website URL 3) Foreground Colour and 4) Output type.” By completing the four steps this enabled us to create a QR code.

“Young people increasingly live and thrive in the digital environment, comfortable with virtual, screen-to-screen and face-to-face relationships. They take for granted that they can use interactive text, audio and image technologies to observe and participate in world events in real time” (Jordan, 2011). As we continue to evolve in a digital technology world, the use of QR codes will escalate beyond just the retrieval of information.

We can find various examples of where QR codes are positively affecting our everyday lives. A city in China disposes rubbish using QR Code technology. A resident puts their trash into a garbage bag that has a QR Code. Once the bag is filled, the bag is taken to a collection point, and scanned at a trash bin. The right door will open and the rubbish is disposed of. The City rewards residents by allowing them to earn points, with which they can purchase items at an online grocery store. However residents can also lose points if they put the wrong things in the bag or dispose of the refuse bag in the wrong garbage bin (BeQRious.com, 2014).

It is amazing what QR codes can do. Codes are not only simple and straightforward, but are becoming a very valuable tool for today’s society. An additional example of the benefits of QR Codes was the creation of a safety bracelet by a parent of a 2 and a half-year-old autistic child who wandered. The father created a code, which housed the child’s personal information. If the child was ever lost, the bracelet could be scanned to have the child picked up. “The good news is that the identification bracelets are no longer just for autistic kids… (they) are being used by people with epilepsy, diabetes …(and) older people suffering from Alzheimer’s” (BeQRious.com, 2014).

The concept of QR codes will pave the way for expanded digital technology for years to come. As Kathy Jordan (2011) states, “Students demand interactivity in learning, communication, and entertainment,” and I believe that QR Codes are an excellent example and tool to meet these demands. As a person who is deaf, I can envision that ICT and QR Codes will give people with impairments a chance to break down communication barriers through an enhanced assistive device and QR Code technology.

References:

BeQRious. (2014). QR codes help you dispose of garbage properly. Retrieved from: http://beqrious.com/qr-codes-help-you-dispose-of-garbage-properly/

BeQRious. (2014) Keep Me Safe: QR codes for Protecting Children with Autism.            Retrieved from: http://beqrious.com/keep-me-safe-qr-codes-for-protecting-children-with-autism/

Jordan, K. (2011). Framing ICT, teachers and learners in Australian school education, ICT policy. The Australian Association for Research in Education, Inc. 38:417–431. DOI 10.1007/s13384-011-0038-4.

QR Stuff. (2013). QR Code Generator. Denso Wave Incorporated, Isle of Man,
Retrieved from: http://qrstuff.com

QRCodes

Robotic Task and Reflection

Robotics Task and Reflection:

By Stephan Rohatyn

Information and Communication (ICT) and Digital Technology (DT) continues to grow exponentially and will continue to evolve at the speed of light. According to Naughton (2012), “Computer science involves a new way of thinking about problem-solving…and it’s about understanding the difference between human and artificial intelligence.”

Technology continues to amaze me as did the Robotics task assigned to my group. My partners and I agreed to use a new software program to instruct a robotic car to follow a “path” that we set. We needed to learn the functions of the technology and then program the car with specific instruction. After many collaborations, we finally got it correct, a task that was never done before by us.

Through this simple exercise I realized that technology is a vital part of our lives and it is essential to not only learn about them, but also be prepared to teach them to our students. The use of Robotics provides students with “practical opportunities to use design thinking and become innovative developers of digital solutions and knowledge” (ACARA – Digital Technology). DT “provides students with authentic learning challenges that foster curiosity, confidence, persistence, innovation, creativity, respect and cooperation (ACARA – Digital Technology) traits that are necessary to make sense of complex ideas and relationships in all areas of learning. Digital Technologies help students to be “regional and global citizens capable of actively and ethically communicating and collaborating” (ACARA, 2014).

The ever expanding scope and reality of the influence of Robotics, ICT and DT has been realized in our school systems and “starting in primary school, children from all backgrounds…should have the opportunity to: learn…the key ideas of computer science; understand computational thinking;…and have the opportunity to progress to the next level of excellence” (Naughton, 2013).

However there are also stark realities “that robots, automation, and software (have) replaced people…(and) that technological change (is) destroying jobs faster than it is creating them” (Rotman, 2013). Others however argue that while “machines have put many people out of work… (others such as) e-commerce retailers (are) growing so rapidly they can’t hire people fast enough…and…robotic technology has helped…these retailers survive and even expand” (Rotman, 2013).

Students need to realize that their “world (is being) shaped and dependent on network technology “ (Naughton 2012) and that through a ‘hands-on experience’ approach, students will learn more this way, rather than listening to the teacher explain how it works.  Nick Jackson in ‘Not Just a Teacher’ (2012) suggests that successful teaching of technology requires teachers to: “Expose students to divergent and alternative thinking; Stimulate students’ interest and passions; Seek student opinion; Lead students to…causes they feel passionate about; Foster group / peer mentality ethos; Encourag(e) critical analysis; (and) Have students set personal targets…”

This approach will allow students to gain a greater understanding in how to create solutions and solve problems; will allow them to collaborate with others, will provide them with a sense of accomplishing a task and become partners in the ICT and DT growth, transformation and revolution.

References:

Australian Curriculum – ACE. (2014). Digital Technologies. Retrieved from:
http://www.australiancurriculum.edu.au/technologies/rationale-aims/digital-technologies

Jackson, N. (2012). Not just a teacher. Retrieved from: http://largerama.creativeblogs.net/2012/04/02/why-ict-should-still-be-taught-in-schools-and-a-way-to-do-it-properly/?utm_source=twitterfeed&utm_medium=twitter

http://www.theguardian.com/education/2012/mar/31/why-kids-should-be-taught-code

Naughton, J. (2012). Why all our kids should be taught how to code. Retrieved from:
http://www.theguardian.com/education/2012/mar/31/why-kids-should-be-taught-code

Rotman, D. (2013). How technology is Destroying Jobs. Retrieved from:
http://www.technologyreview.com/featuredstory/515926/how-technology-is-destroying-jobs/

Telling the robot car where to go and follow the path.
Telling the robot car where to go and follow the path.